Maps groups FEATURED

Zero Maps

AAA Cyberpunk Tactical Map, TeamUp Alliance, Apex-Style Ping Wheel, Surface-Aware Height Raycast & In-Game F7 Marker Injection.

SHOWCASE GAMEPLAY & DEMOS Zero Maps 3D Navigation & Tactical Squad System | In-Game Feature Test [DayZ] (2 Videos Available)
Free — Community Edition
$0.00 / License
🛡 1 Server(s) Dedicated ⚡ 0 Month(s) Updates Included
map party teamup markers ping chat compass minimap admin-hub raycast dayz

Choose Your Plan & Included Capabilities

16 Capabilities
  • ✓ 100% Free Forever · Community Server Edition
  • ✓ Fullscreen Topographic Vector Map Dashboard (Key P) with GPS routing and personal waypoint creation
  • ✓ Personal Marker Creation on 2D Map with custom names, categories, and colors
  • ✓ Automated 3D Death Markers — Accurate 3D marker at exact casualty coordinates with real-time distance meters for fast gear retrieval
  • ✓ 3D Local Position Marker for personal navigation
  • ✓ Server-Wide Global Chat channel
  • ✓ In-Game Client Settings panel for player UI & map customization
  • ✕ Not Included: Real-Time Minimap HUD (Pro Only)
  • ✕ Not Included: Smooth 360° Horizontal Compass HUD (Pro Only)
  • ✕ Not Included: Independent Squad Hierarchy & Party System with live health bars (Pro Only)
  • ✕ Not Included: Surface-Aware Height Raycast Tactical Ping Wheel (Apex-style rooftop/crane snapping) (Pro Only)
  • ✕ Not Included: Exclusive TeamUp Alliance Matrix (Zero Base Leaks & friendly-fire prevention) (Pro Only)
  • ✕ Not Included: Cross-Squad Shared 3D World Markers & 3D Disconnect Logout Markers (Pro Only)
  • ✕ Not Included: Multi-Channel Party/TeamUp Chat with leader mute authority (Pro Only)
  • ✕ Not Included: In-Game F7 Server Marker Injection with 0s server downtime (Pro Only)
  • ★ Upgrade to Zero Maps Pro ($300) anytime to unlock the complete tactical reconnaissance, Minimap, Compass & Alliance suite!
SYSTEM OVERVIEW

About Zero Maps

Comprehensive architectural breakdown and technical foundations for DayZ server deployments.

Zero Maps is an elite military-grade navigation, squad tactical command, and live reconnaissance ecosystem built from the ground up for modern DayZ servers. Featuring a breathtaking cyan Cyberpunk HUD, Zero Maps completely obsoletes outdated, bloated map and group mods with an ultra-optimized, zero-frame-drop architecture.

Engineered with true modularity: Server owners can toggle any subsystem (Minimap, 360° Compass HUD, 3D Markers, Ping Wheel, Multi-Channel Chat, or TeamUp Alliance) on or off in seconds directly in-game via the F7 Admin Hub—without touching complex JSON files or restarting the server.

Features game-changing innovations: Exclusive TeamUp Alliance Matrix that keeps private base markers and stashes 100% isolated on the server while sharing HUD colors to eliminate friendly fire, Surface-Aware Height Raycasting that snaps 3D tactical pings directly onto rooftops and crane perches rather than flat ground, and Instant Server Marker Injection at player coordinates.

OPERATION FLOW

How Zero Maps Works

A complete player workflow, from the first action to synchronized server-side completion.

  1. 01

    Press "P" to open the Fullscreen Tactical Command Dashboard with real-time category filtering (Base, Loot, Danger, Quest, Safezone, Players), marker tracking, and active session telemetry.

  2. 02

    Use the Apex/Warzone Tactical Ping Wheel (ALT+T) or crosshair quick-ping (T) with surface-aware height raycasting to mark rooftops, sniper nests, and gear with live 3D distance tags.

  3. 03

    Form persistent military squads with 3-tier role hierarchy (Leader, Officer, Member), live 0-100% health bars, distance meters, and join-late marker delivery.

  4. 04

    Sign timed TeamUp Alliances with allied clans to prevent friendly fire during compound raids and world boss fights, while server-side isolation keeps private base markers 100% secret.

  5. 05

    Track casualty locations instantly with automated 3D Death Markers and locate disconnected squadmates with Logout Markers for forensic gear retrieval.

  6. 06

    Administrators press F7 in-game to inject Server Markers (Trader, Safezone, Airdrop, Military Zones) at exact player coordinates with 0 seconds server downtime.

FULL CAPABILITY BREAKDOWN

Built for Real DayZ Server Operations

Every capability below belongs to the product runtime and its player or administrator workflows.

01

Fullscreen Tactical Command Dashboard & GPS Routing

A centralized command center designed with an authentic military cyberpunk aesthetic, providing instantaneous operational intelligence.

  • Interactive full-screen topographic vector map with responsive zoom, smooth multi-threaded panning, and grid coordinate overlay
  • Multi-category marker filter chips: All, Base, Loot, Danger, Quest, Safezone, and Players with instant search filtering
  • 10 military vector marker icons with instant GPS Navigation routing, continuous tracking, and distance readouts
  • Marker creation with custom names, categories, colors, and visibility scope (Personal, Party, or Server-wide)
  • Session telemetry bar: Active Session Time, Server Online Count (e.g. 1/60), Ping Latency, and Build Version
  • Quick-reference Hotkey Guide built directly into the dashboard (P, T, ALT+T, CTRL+T, K, H)
  • Dedicated in-game Client Settings button for individual player customization and HUD toggleability
02

Surface-Aware Height Raycast Tactical Ping System (Apex & Warzone Style)

Next-generation tactical pinging that calculates true surface geometry for roof snipers, high-rises, and crane perches.

  • Hold ALT+T to open the circular Tactical Ping Wheel: Movement, Enemy Spotted, Need Assistance, and Loot Markers
  • Single-tap "T" for instant crosshair quick-pinging with surface-aware physics raycasting snapping to rooftops, windows, and cranes instead of the ground plane
  • CTRL+T instantly clears all active personal pings to keep squad visual communication clean during intense combat
  • 3D floating markers render seamlessly in the world with crisp vector icons, names, and live distance meters (e.g., Kometa [1923 m])
  • Configurable anti-spam system: ping cooldown (default 1000ms), max pings per player, and max pings per party
03

Exclusive TeamUp Alliance System (Zero Base Leaks)

The ultimate alliance mechanic allowing two independent clans to coordinate temporarily without compromising operational security.

  • Enables two independent squads to sign a timed temporary military alliance (configurable from 15 minutes to 4 hours)
  • Prevents friendly fire confusion: Allied players become visible on the Map, Minimap, and 3D HUD with distinct allied team colors
  • Zero Base Leaks: Private clan markers, secret base coordinates, and hidden stashes remain strictly invisible to the allied clan via server-side channel isolation
  • Combined Team Chat channel allows unified cross-squad voice and text coordination during joint raids and world boss events
  • Automatic dissolution on timer expiry with configurable cooldowns (e.g. 120 minutes) to prevent alliance spam
04

Topographical Minimap & 360° Horizontal Compass HUD

Essential real-time navigational aids designed to preserve combat immersion without cluttering screen space.

  • High-resolution topographical minimap positioned above player stats with glowing cyan military borders
  • Displays terrain elevation, roads, lighthouses, landmarks, player location cone, and custom marker icons
  • Real-time coordinate display (X / Z coordinates) and exact magnetic compass heading (e.g., 116 deg SE)
  • Smooth 360° horizontal Compass HUD bar with cyan active center tick and cardinal directions (N, E, S, W)
  • Players can toggle minimap zoom (0.1x to 1.0x) or hide elements entirely via client settings
05

Death Markers & Logout Markers (Survival Forensic Tracking)

Automated survival markers that save hours of lost progression and prevent disastrous ambushes.

  • Death Marker: Automatically places an accurate 3D marker at the exact coordinates of casualty with live distance meters, enabling quick body retrieval and gear recovery
  • Logout Marker: Automatically flags where disconnected teammates logged off, allowing squads to secure the perimeter or guard sleeping friends
  • Server owners can toggle Death and Logout markers independently and set maximum render distances (from 100m to 50,000m)
  • Clamped rendering prevents visual clutter in dense combat zones while preserving long-range awareness
06

Independent Squad Hierarchy & Live Health Rosters (Zero Dependencies)

A complete, self-contained squad management system that eliminates the need for clunky third-party party mods.

  • Native party lifecycle: Create squad, invite players, accept invitations, promote, demote, kick, and disband
  • Discrete rank hierarchy: Leader (full administrative control), Officer (invite, kick, override locked chat), and Member
  • Sleek compact HUD roster: Displays member names, role badges, live health bars (0-100%), distance in meters, and online status
  • Configurable squad capacity limits: Server owners can set maximum party size (from solo/duo up to 6 members)
  • Join-Late Synchronization: Players joining an existing squad automatically receive all shared team markers placed previously
07

Tactical Military Chat HUD with Role Badges & Team Colors

A cybernetic multi-channel communication terminal engineered for organized tactical communication.

  • Channels: Global, Nearby, Party, TeamUp, Direct, and Admin with dedicated color-coded filters
  • Formatted message cards displaying channel icon, team name, role badge, and sender: [GLOBAL] [Alpha Team][SQUAD LEADER] Survivor
  • Squad Leaders have authority to customize squad text colors, mute disruptive members, or lock team chat during firefights
  • Built-in anti-spam protection: Configurable slow-mode delay and rate-limiting caps per 10-second window
08

100% Modular Architecture & In-Game Admin Hub (Zero JSON / Zero Restart)

Maximum freedom for server owners. Adapt Zero Maps to Hardcore, Semi-Vanilla, PvE, or PvP playstyles in seconds.

  • Every subsystem is independently toggleable: Turn off Minimap, Compass, 3D Markers, Global Chat, or TeamUp on the fly
  • In-Game Admin UI: Walk or fly to any location and drop Server Markers (Safezone, Trader, Airdrop, Military Zones) with 1 click at your exact coordinates
  • Customizable 3D render distance clamping: Limit party or ping 3D view distance (e.g. 500m) to preserve hardcore immersion
  • Zero JSON editing required: All settings save instantly to server profile and sync live without server restarts or player disconnects
  • Integrated with Zero Admin Hub: Manage Zero Maps, Zero P2P, Zero VIP, and ZeroCheat from a single unified in-game master console

Feature Demo Video